Study of Virtual and Augmented Reality Technologies and their Potential for Application in the Railway Industry

Last updated on 23 September 2014 2:40
This project led to five reports on the study of the potential application of virtual and augmented reality technologies in the railway industry. These reports are briefly summarised below. Human Factors Priorities The first report prioritised Human Factors challenges that may be met by virtual reality technologies.
2003
United Kingdom
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